Peopleware: Productive Projects and Teams (2nd Edition) by Tom DeMarco, Timothy R. Lister

By Tom DeMarco, Timothy R. Lister

Of the pc industry's best-selling authors and teachers go back with a brand new version of the software program administration publication that begun a revolution.

With humor and knowledge drawn from years of administration and consulting event, DeMarco and Lister reveal that the most important problems with software program improvement are human, no longer technical—and that managers forget about them at their peril.

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Extra info for Peopleware: Productive Projects and Teams (2nd Edition)

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Requirements Traceability Is One Way to Handle Change Does the On-Site Customer Know Enough? Emergent Requirements Why Now? What Has Changed? What Does This Mean for XP? Summary Chapter 17. Is Oral Documentation Enough? Who Reads the Documentation? Is a Handoff to Maintenance Useful? Can Maintainers Really Rely on the Documentation? Why Now? What Has Changed? What Does This Mean for XP? Summary Chapter 18. Playing to Win? Does XP Actively Manage All Risks? Does XP Require Experienced Teams? Can We Win With a Team of Novices?

It means a team, as big as or bigger than the development team. I trust you will make your own conclusions about the contents of the book. If you agree with Pete's conclusion, you will find here evidence and reasoning aplenty. If you disagree with Pete's conclusion, you will find tough questions that will force you to reexamine your own experience and conclusions. If you don't have an opinion about XP, you will find here a program for coming to your own conclusions. That's why I'm delighted to welcome this book to The XP Series.

Summary Chapter 10. Is That All There Is to Extreme Programming? Keeping an XP Project On Process Continuous Reflection Distributed Development and Extreme Programming Open Questions What Can Other Approaches Learn From XP? Summary Part IV. Questioning XP Concepts Chapter 11. The Source Code Is the Design? Software Development Is Mainly a Design Activity Managing Complexity Why Now? What Has Changed? What Does This Mean for XP? Summary Chapter 12. Test First Development? But Do Programmers Know Enough About Testing?

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